Q: Invoicing & Rendertimes

Out of context: Reply #5

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    I don't charge for render times, that just would sound bad. "Wait, you are charging me for the computer running overnight?".

    Just bundle whatever you need into the cost. I make sure to get approvals at ever step, so there is very little re-rendering. If a client makes a change after the final, high res image is rendered, then there will be a charge for that change (and I factor in the time to re-render).

    It's just like designing a website - you get approvals before you start coding things and you communicate with the client the importance of the process and the approvals.

    If you communicate correctly, your clients will respect the process and understand if you make changes after the final render, it'll cost more.

    I'd also avoid it because it puts a limit on your size. If you were a large company with a large render farm, you wouldn't charge for that. Just too many variables.

    Another way would be to look at online render farms and add that cost to the process, if you need more horse power.

    • If I had a large render farm I'd especially charge for that with a ridiculously high price because I could render so damn fast..mekk

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