Kids App UX/UI Help
Out of context: Reply #2
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- microkorg0
I like the thinking, yes, good to think about how the childproofing of bottles, cupboard doors etc works.
The long press is a good shout. Our wee 2.5yo has a little camera I got her from eBay, to turn it on you need to press and hold for like 3-4 seconds. It took her a few months to get this sussed and can now turn it on with ease. But its definitely not something a younger kid could do by fluke.
I'd thought about the shape drawing too. Perhaps the app presents you with either a circle, square or triangle at random and you have to draw that shape to unlock. Could be really subtle too, when you longpress on the screen a small shape appears bottom of screen and you draw it large on screen (first time you do this you get a prompt explaingin what to do). The shape could even animate as if to suggest drawing :)