How to achieve this effect?
How to achieve this effect?
Out of context: Reply #5
- Started
- Last post
- 6 Responses
- shapesalad0
Looks like C4D Field force stuff.
You can use it firstly distribute the dot shapes, have them wobble/push apart and keep a set distance from each other. You can have them scale based on noise, and keep distance between each other. And finally you can have the colour change based on a falloff.