Design Leadership 2020

Out of context: Reply #8

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  • islandbridge0

    Well in game development on bigger projects you often have someone with the role “lead artist” which you could also call lead designer, but that would confuse some since a game designer rarely works with the visual elements.

    The role of this person (lead artist) is to have a clear idea and a realistic scope of the entire production regarding the different visual elements in a game by making sure to find solutions and ways to make the art directors vision come through in the final product. This person also works as a support where help is needed throughout the production of developing the game to make sure the process is going along fine and easing out the bottlenecks that will occur doing the production.
    This role is necessary since you have so many different roles for example environment artist, character artist, probs artist, texture artist etc. to name some.

    A person in this position also has to have experience in various fields of game development including 3D modeling, animation, rigging, materials, lighting, shaders etc. but also a understanding and insight in the roles of the game designers and programmers working with the mechanics of a game.

    • Thanks for contributing! I her what you're saying, but I am more interested in learning about what makes a "Design Leader", not a "Lead Designer." :)nb
    • *hearnb

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