Cinema 4D Question
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- scarabin
noob question.
i have an object, and a plane beneath it to act as a floor. i've made the plane a reflective material, but it's TOO reflective. how can i pull back the reflectivity of it?
ideally, i just wanna see some color reflected down on it from the object above, and a shadow cast on it from said object
- Kiggen0
by changing the diffusion and reflection setting in the material used...
- keithrondinelli0
Yeah, just lower the reflectivity.
- scarabin0
i've been messing around with the settings for those, but the only thing that's really doing anything is "brightness", which is only making things darker or lighter, and not affecting reflectivity at all
- CALLES0
use a sky?
- M_C_P0
you sky is white and providing the light in the scene. take out the sky and adjust your reflectivity in your material
- M_C_P0
oh, and amp up your bluriness to 30% or so on the reflection channel to get just a hint of the reflection.
- Kiggen0
so romantic.
- CALLES0
i love you too? coming from you? wtf
- CALLES0
diffuse blur reflection
- mikotondria30
use mograph to do a huge swirly pattern of hearts all spinning round like in a swish xmassy commercial. Yeh.
- scarabin0
yeah yeah yeah. it's a movie title.
- eieio0
raytrace the gamma with a little diffusion spectrometer
- M_C_P0
increase accuracy and samples.
and don't forget to flux capacitate the subsurface scattering settings.
- CALLES0
its 12 megs
i'm gonna megaupload it
- M_C_P0
spread that link calles and I'll love you too.