- Last post
- 4 Responses
Ok cool thanks a lot for that fatdude, hadn't considered that.
So you would deal with it in separate parts/sections to keep it a quicker working file? I was planning on separating it out in scenes — but keeping it all separate swfs should be much cleaner and quicker to edit?
split it into several SWFs and load them via request.. meaning every of what you call "screen" can/should be a SWF. load that into 1 main SWF file.. clear?
Cheers vivid, forgot to mention this wont really be web based, its primarily going to be a presentation so in terms of size, that shouldn't be a problem.
It will probably end up with around 50 (ish) different screens, with animations / tweens in between. Just thinking from an efficiency point of view, what is the best process to tackle a file like this.
how large is large? I produce a lot of 'larger' flash projector based project files...I usually say that 5mb is the limit. any larger then you'll need to break it up. Using container movies you can load each scene/movie separately into a holding movie (like you would a flash website...)
not sure about tutorials though?
I'm creating a pretty large flash movie for a client — its going to be pretty bulky with a lot of different steps and stages... well maybe up to 5 mins or so.
Any links/references/tutorials for the best methods of creating large flash files like this?
I've found lots of tutorials for smaller movies, but not finding much dealing with lots of scenes / long timelines.
Any recommendations for approaching a large movie like this?