UI & UX
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- ohhhhhsnap0
Why User Experience Cannot Be Designed
http://uxdesign.smashingmagazine…
- yurimon0
presentation side, UX peeps from my experience are bit more on expressing the story of the brand, make it more palatable to people. cause its all about people. the selling to client side they do story boards.
on development side ux i find is more about management in tying together various elements of the brand, site usability and yes the story that needs to be told. cause its about people.
UI is find is more technical mostly more front end programming skills with light back end skills. light on UX responsibility as far management is concerned..
however senior anything in the title like senior UI is more like team leader manager skills on both levels.
- pinkfloyd0
Man you have a lot of shit to learn
- ohhhhhsnap0
- this is greatKrassy
- "UI is a byproduct of UX design"ohhhhhsnap
- mg330
Does anyone ever get the feeling that some of this stuff is excessively thought out more than it needs to be? I find being a ux architect that I've had to work harder to convince some colleagues who are good designers or art directors of things that are pure common sense, like: why would you put a "view all products" button at the end multiple product filter buttons (for prod categories)? You put the All button up front as the broadest grouping, then the filters following it.
- sem0
Are those that have been building sites for clients not doing both these jobs already?
If you buy a theme and mod it then not so much but in terms of building the wireframe, layout etc...is that not part of a web designers job already?
Or are people delegating nowadays?
- studderine0
Ugh. Gathering requirements, running client kickoffs and technical documentation is NOT UX — these are a byproduct of designing software, websites, etc. UX IS user research, iteration, telling a story, product design, etc.
- GeorgesIV0
don't want to offend anyone,
just that I was looking for work in the interactive field and it seems that this kind of jobs are popping a lot more,
is it something worth delving into so I don't find myself missing a boat that will be necessary in 3 years time?
- whatthefunk0
@studderine
Yes, considering I work for a company with a clearly defined style guide of colors and fonts it's not a big deal. Having 10+ years as a digital designer it was important to me to still be hands on pushing pixels.
For instance, I just redid the entire sign in/register flow for the company. I did all the wires, use cases, error messages, and defined the sizing for desktop and mobile. I also provided the PSDs of the project to the coders. Similarly, I enhanced the navigation b/c of this project and also executed the PSD's for that.
When I interviewed it was clear that they wanted a UX person who could also design so I could lead/influence the execution and not rely on the creative dept.
- zaq0
good place to start https://generalassemb.ly/learn/u…
- cannonball19780
The terms UX and UI are mostly for the client to get a better handle on when you "come to the table". UX as a discipline is in place to establish designers as change agents. Designers have one way or another always been UX people. Championing the experience is a way for business people to get their heads out of leading with money, and more into leading with what their customers want and need (and trusting that the money will follow). To do this, they turn to the designer, who is the chief design thinker, chief systems thinker, and can most easily orchestrate touch points in the overall experience (instead of just "the site"). It's not just pushing pixels anymore.
- I prefer something more akin to "human factors designer" instead of UXcannonball1978
- ideaist0
Technically, anything that interacts with anyone can be considered User Interface or User Experience.
http://en.wikipedia.org/wiki/Use…
http://en.wikipedia.org/wiki/Use…I think this is a masked way to get you to do various positions at once; more work and equal pay.
- They keep positions as broad as possible in order to hire you as "flexible" and "dynamic"...ideaist
- ...When all they want is to pay as few people as little as possible.ideaist
- NEW SLAVESukit2
- lolz @ ukit2; kind of, I guess?! White collar creative slavery!?ideaist
- :) Technically every job where you work for someone else is a form of slavery (wage slavery).ukit2
- ukit20
It's not really a three years from now thing, I'd say it was more of a trend that has been around for a while, at least here in the U.S. In the mid 2000s, the "UX" became a buzzword and every technology company started using it instead of "web designer."
So it could range to anything from just a regular designer (with the company just using the word because they think it sounds good) to someone who does exclusively information architecture type stuff and never touches visual design. Most of the time, it's probably something in between. You will be expected to create wireframes and other UX deliverables but also do visual design.
- I think this was the book that kind of popularized the whole trend, The Elements of User Experience: http://sse.tongji.ed…ukit2
- http://sse.tongji.ed…ukit2
- Maybe it's a thing we've been all doing without knowung it... boh...GeorgesIV
- When you are designing an actual "product" they will want you to wireframe it out and plan everything in detail, that's basically the extent of it.ukit2
- basically the extent of it.ukit2
- GeorgesIV0
Ok, thanks,
I'll head to bed now, but feel free to drop all the links you have on the subject,
kthksbaibai luvlel
- orrinward20
I'm a UX designer and Front End Designer/Dev.
A lot of Wireframers and UI designers sort of fall under the confusing umbrella of "UX".
A UX designer in my view is basically a UI or product designer who does their job properly with user research and feedback.
UI Designers' focus is on lush appearance and slick presentation. This doesn't need to involve user feedback. UX designers need to be out there talking to customers and half the job is user research rather than UI research.
I stumbled into my role not really appreciating it that much, but I've seen so many shitty-UX-great-UI designers that I've started to believe I have a purpose.
- UI is about presentation. UX is about intuition and creating the most effective experiences to achieve goals.orrinward2
- jtb260
UX is/should be much more comprehensive than the presentation layer.
To me wireframing is the domain of a UI designer. Though I've seen UX people get their hands in here to.
UX is kind of interchangable with flat out design thinking. Where the level of thought that would go into an aesthetic is put into every other aspect of the process. When I'm working on user experience as opposed to just designing pages I turn around different deliverables. User research, charts and diagrams, user flows that kind of shit.
Check out this article: http://www.helloerik.com/ux-is-n…
I tend to agree that UX has been way to much of a buzz word or catch all. It encompasses so many different disciplines. Researcher, Strategist, Content Strategist, Creative Director, UI Designer. I tend to think of the term as being bullshit when it is reference to a position. UX covers the entirety of the work. It's not an isolated piece.
- tOki0
UX/UI usually centres much more closely on a scientific approach to designing and refining experiences/interfaces. It is led by testing, prototyping, focus groups rather than a gut feeling/aesthetic perspective. Someone who particularly specialises in it will often have secondary qualifications as a business anaylst or in psychology. They go far beyond what we traditionally think of in terms of wireframing as designers.
It is true that many interactive designers have previously done and continue to do this kind of work, it's just that as the field has grown there becomes room and a need for people who specialise closely in respective disciplines. It's no different from someone being a frontend developer vs a back end developer. Many of the same skills but a different focus.
As an industry we are rapidly shifting towards more product and platform orientated projects that are part of ecosystems, rather than static websites etc. So any digital/interactive/web designer who isn't taking an active interest in this will be setting themselves up to become less relevant in the design field of tomorrow. Truth be told you should have already been over it for the last 2 years as these roles as you've noticed are already very common.
- doesnotexist0
i feel like ui/ux is just segmenting what art directors have been doing for awhile now. leading the philosophy behind the site, how it works, why it works, aesthetic, &c, imo.