Drop shadow technique
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First step: Take up roller-blading.
- I'd assume two levels of blur, each with a gradiated mask spanning away from th epoint of focus.Nairn
- Or perhaps just one layer of blur, and then a blurred gradient mask that is a bit hand-renderered.Nairn
- i think i see fruit-booting in my near future..SteveJobs
- lol fruit-bootingNairn
- Agreed. Probably a realistic shadow from a render.monospaced
- sledgehammer, meet nail. ;)
i literally just started learning blender so this somehow seems easier in PSSteveJobs
- add a bevel modifier to the default cube, use the default light, add a plane under the cube and move camera directly above. press F12monNom
- oops, sorry, change the default light to a sun lamp and adjust 'angle' to affect the spread of the shadow diffusion. Also orthographic camera.monNom
- ok that's not too difficult. I might try this. thanks!SteveJobs
- More tips: use cycles render engine. Set the material of the cube to 'holdout' and tick 'transparent' under the film panel. Now you've got a reusable frame.monNom
eye candy motion trail?
oh geez guise, i just realized it's kai power tools. duh..