What 3D Program?

Out of context: Reply #20

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    3DS Max for arch viz, games, real-time
    Maya for movies, etc.

    But you can use anything for anything, just remember that these are the largest and most used, so there are tons of resources, models, etc.

    • good idea, maybe I can even find some already rendered movie resources I can change textures in after effects...or models i can use in elements3d.uan
    • max is still used?
      Maya is fucking horrible and bloated.
      Learn what you can till you can turn pro and then just apply knowledge to the job at hand
      mugwart
    • max is still used?
      Maya is fucking horrible and bloated.
      Learn what you can till you can turn pro and then just apply knowledge to the job at hand
      mugwart
    • that said if I was to advice anyone to learn anything with a passion of 3d it would be houdini.
      mofing powerhouse
      mugwart
    • that said if I was to advice anyone to learn anything with a passion of 3d it would be houdini.
      mofing powerhouse
      mugwart
    • that said if I was to advice anyone to learn anything with a passion of 3d it would be houdini.
      mofing powerhouse
      mugwart
    • ^ no idea what happened there!mugwart
    • ok, houdini is new to me..i did maya, 3dsmax, c4d...millions of years ago.
      looks like marvelousdesigner is the goto cloth tool in the 3d world? says their site
      uan
    • mv has a 30day free trial...that could get me started into prototyping a workflow...animate in blender import into cd4 or element3d in after effects?uan

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