Textbox...
Textbox...
Out of context: Reply #11
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- Mimio0
YOu could do the tests as strings
myText = " I like to get drunk while using flash";
myTex2t = " I like to get drunk while using flash";
myText3 = " I like to get drunk while using flash";
Then have the buttons switch the value of the target text field.
on (release){
myTextField = myText3;
}Then break a bottle Whisky over your head and do a jig.