C4D issue: badness
C4D issue: badness
Out of context: Reply #10
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- lukus_W0
As far as I can tell, your 'normals' are facing the wrong way.
You need to flip them .. do a google if you don't know what I'm talking about.
- http://en.wikipedia.…lukus_W
- you'll need to look up the C4D stuff yrselflukus_W