C4D matte plastic question

Out of context: Reply #25

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  • feel0

    yo, speaking of tricky specs, i've learned a new trick recently on c4d that is very interesting.

    instead of using the spec, turn it of, and turn luminance on.
    then apply "Lumas" to the Luminance channel, there you can set up to 3 specs and a shader too, also you can use anisotropic specs (those seen on vinyl discs and brushed metal)

    its very interesting and you're dealing with luminance really, so if you're rendering with GI, it shine can really affect nearby objects.

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