Making Games
Making Games
Out of context: Reply #21
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- detritus1
I'm ankle-deep in starting a game that is absolutely 2D and have been using Godot3 as my basis.
Does anyone here have any input about what the best *2D* game making engine is? I've downloaded a few and dabbled, but Godot's the only one I've spent many hours in.
When I google for 'best 2D game engine' Godot barely features.
Any advices?
.
- I'm not a hardcore programmer
- I need something with lots of youtubes and forums
- My game is not a platformer, but is mostly easily-figurable...
- ...but I want the option of some complex interactions
- It'll be pixel art-based - important, because..
- Some of the characters will be Lemming-sized, so 4x10 pixels:- I'm wondering if i should start a 2d-specific game thread?detritus
- cool man! make thread i followGuyFawkes
- (I think Godot3 can do everything I want to - I'm just angling for advice before I commit)
xdetritus - If I get to knee-deep, I'll start blogging it somewhere :) At the moment it's a resolution with a few-to-many hours investment.detritus
- I'd prefer to be candid about it until there's something of consequence, but I really need to know I'm not starting off down a stupid pathdetritus
- https://www.apple.co… ?shapesalad
- No idea over the "best" but unreal does have a 2d component.mugwart
- @shape - I need a game-specific framework to work in, as I'm not great at programming - Swift is a bit above my pay grade :)detritus
- I'm under the impression Godot3's marginally better than Unreal for what I need. Think I'll stick, as all but really complex stuff seems covered.detritus
- Thanks, both!detritus
- I'm a fucking moron. ^ "I'd prefer to be candid" was supposed to be "I'd prefer not to be candid", which is also not what I actually meant.detritus
- What I meant is "I'd rather just stfu until I've actually got something to show, but...".
I am thick as shit sometimes. Often.detritus - hows it going?fadein11