Video Games...
Video Games...
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- plash0
- PC Gaming still looks great! (GTA IV) http://www.gta4-mods…plash
- those mods are sickernexbcn
- CALLES0
thats some bullshit!
- that E3 2012 demo was some serious bullshiternexbcn
- PC Dev Kit says it all.ETM
- @ETM once I see the final PC version I'll make a judgement, not the 1st time Ubisoft pulls this BSernexbcn
- yeah that is some serious bullshit. PS4 is certainly capable.inteliboy
- No, I don't think the final PC ver will look like that either.ETM
- not seeing much of a difference in quality tbhcannonball1978
- watch the animations - fabrics flapping, facial expressions, fog & mist, environmental light, etc.mantrakid
- just look at the road lighting/texture. pretty bad.inteliboy
- @cannonball ... seriously?ETM
- CALLES0
sicked about this
- ernexbcn0
Watch Dogs viral site:
- ernexbcn0
- the scripts for the colliders must be nastycannonball1978
- ernexbcn0
"Developers who have used Project Morpheus tell me the fidelity of the image and experience is superior to Oculus Rift."
holy shit... if they release this during 2015 I think MS should start working on their next console already.
- I don't believe anything anymore, until I can touch, see (and smell, if applicable) production versions.ETM
- yeah let's see when this sees the light, they need software for it so I guess it's not coming anytime soonernexbcn
- VR's just a peripheral though - MS cvan have their toy too - I imagine interaction with kinect might be interestingdetritus
- @detritus it's not as simple as that, VR is a hard problem to solveernexbcn
- check this out http://media.steampo…ernexbcn
- I'm aware of VR's complexity - my point is that it's a non-exclusive widget that can be plugged in to any machinedetritus
- ernexbcn0
Oculus Rift Development Kit version 2
- Cristal Cove model with polished external look
- 1920*1080p AMOLED
- external camera
- tracking LEDs are hidden into the headset surface
- consumer version unlikely in 2014
- preorders will be available on OculusVR website today, first shipments July of 2014 [first come, first serve]
- supported refresh rates 75Hz, 72Hz, and 60Hz
- 440g without its cable
- $350 !
- ernexbcn0
Dope.
- Ugh, still with the 'Move' controllers?ETM
- well, if the game simulates your body you need to control each arm/hand am I right?ernexbcn
- these were just tech demos but the tracking is done part on the headset sensors and part with the PS4 cameraernexbcn
- I'd say a racing VR game would use the DualShock 4 or wheel/pedals if you have thoseernexbcn