Cocos2D Game Development
- Started
- Last post
- 5 Responses
- Ancillary0
how much iOS work have you done? I make apps at work and then build games at home.
I'm building a game in cocos2d at the moment and have found having a strong knowledge of Objective C has helped, sometimes there's quicker ways of doing things in pure ObC.
All the advice I can give you is set yourself a deadline, because when you're working on your own games you can keep polishing them forever. It's better to have a shit game that's finished, than a brilliant game that will never be.- yeah don't 3DRealms on yourself :)ernexbcn
- thanks. and i'm very much a noob w/ game programming but i'm slowly getting it. it feels like my first day with flash 10 yrs ago.prophetone
- ago. it's just a matter of getting used to the code and structure and using hinting as best i can for now, snippets, etc... it's very cool.prophetone
- cool though. my first game will prob be a laugh but i'm trying to put in the time.prophetone
- i'm doing a beginning to end game build tutorial right now, it's painful but fun.prophetone
- zoozoo0
Come to me and lettuce make a masterpiece of a game.
:)~
- beautiful0
fuck you, candy
- ernexbcn0
Fucking LOL Cube for iPhone.
- prophetone0
So a bit of a bump... was checking out a solution for dealing with an RPG style dialogue engine for 'Snooki Fantasy XIII-2' and stumbled across this possibly useful app: www.chat-mapper.com