For a better tomorrow.
- HATE HATEkalkal
- Figma homepagemort_
- I don't mind the design, the colours make me want to vomit.kalkal
- It’s become stale very quicklyChimp
- it was cool for like seven minutes, but then it got PINSTADRIBBBLEGRAMME... to death.showpony
- I'm indifferentutopian
- that's a terrible example, but what's the alternative? these are quick to create/animate and can be lightweight SVGs for use online – very effective.scruffics
- doubt many clients will want to shell out for anything more elaboratescruffics
- This style all dates back to Facebook's Alegria illustration style...then every tech company copied it and now it's everywhere:BaskerviIle
- The hands are too big. Load of shite.Fax_Benson
- Well...goodluck getting clients to pay/use anything else. firstly they need vector as Brian in Accounts - his nephew gonna change colours etc.shapesalad
- They want to print it big later this year for that event, so need vectors, will ask the motion team to animate it, need vectors.shapesalad
- so as much as you may want a load of textures, paint brush stuff, more than 4 colours... forget it.shapesalad
- Realistic photo like stuff won't convey the abstract business term, anything more cartoony is childish, so editorial / friendly / diverse / playful is the way.shapesalad
- Also their budget is tiny and they think it takes 1 hours to do it all.shapesalad
- Young UI designers think that things MUST look that way. Vommaquito
- Styles change I suppose. Not really what I like but a lot of folk coming up draw and paint like that.PhanLo
- Isn't there a diversity angle with this stuff too? Avoiding the pitfalls of it ie. simplified and purple means you don't prescribe colour, gender etc??MrT
- Is this a Picasso?GuyFawkes
- I had to design in this style for 7 months for FB. depressingBeeswax
- @guyfawkes Picasso nails it! maybe Picasso on a bad trip.api
- IT'S CALLED CORPORATE MEMPHIS
- its called flat-geometric, fuck those fantasy names.sted
- Andrew Sloan and Mike Merrill calls it corp fucktis.
- < THIS IS NOT CALLED CORPORATE MEMPHIS, THAT IS SOMETHING ELSE.Nairn
- I don't hate it as much as some other styles :-)Calderone2000
- this isn't corporate memphis, lolmonospaced
- “Thou shalt not stop liking a band just because they have become popular”Chimp
- Ooh, it's been a while since i listened to that. Putting on now, thanks!Nairn
- You guys suck at design lol
This is in fact the same style as "corporate memphis" pretty much started by Facebook a few years ago.grafician
- @shapesalad you can recreate this style very easily in Affinity Designers with vector brushes and textures so no biggie.grafician
- Do you know what Memphis is?
Go Google. Have a look. Then come back and let us know how much we suck at design compared to you.Nairn
- @Nairn https://t-artmagazin…grafician
- Remember me not to ever ask QBN for design advice lol
You guys are dinosaurs
Also except a few talented boys, the rest are under water from a creative povgrafician
- Anyway, this style is old news, the latest "trend" is 3D illustrations...grafician
- lol, telling career designers they suck at design? you don't know shit about usmonospaced
- I actually know all about corporate memphis style design, and have had dinner with its pioneers. IN MEMPHIS. Tell me I'm wrong again.monospaced
- @mono the name is not derived from Memphis the city in the US you idiot
but by the 80s post-modernist movement lolgrafician
- it practically means "colorful flat design" and it's easy to use for corporate to express "diversity"grafician
- When this style is over and it's pretty much over, a tone of illustrators will go hungry as I see them using it exclusively in their foliosgrafician
- I know all about it dude.monospaced
- Why do you feel the need to mansplain things that people already know, and probably better than you? I know those designers from the 80s assholemonospaced
- And of course it has roots in Memphis. The city in the US. you ever been there?monospaced
- Stop calling people idiots. It’s unnecessary and makes you seem like a mean dick.monospaced
- By the way. I’m totally fucking with you. Mostly because you just googled it and pasted what you found word for word. Lol. I hope you caught that.monospaced
- iiiiit's Saturday Niiiight!!SteveJobs
- oh, that's quite a nice techniqueNairn
- @PhanLo tnx!Krassy
- Looks simple but I bet this is super hard to get right. Beautiful.monospaced
- agree w/monoutopian
- Oof, that's nice. Wonder if it's a filter?jagara
- Light britecannonball1978
- Full aperture, intentionally miss the DOF in b&w, color points of light in post.garbage
- that wouldn't result in consistently-sized and somewhat aligned dots though, would it?Nairn
- I think it's half in-camera, physical filter, and then selective exaggeration in post. That's how I'd do it anyway.garbage
- it's lines and dots, all with identical stroke weights and roundness. I feel like it's hand donemonospaced
- i feel like its vector lines with round ends and the same line weight. mainly cuz the sharp 'zigzags' are so clean and consistent.mantrakid
- You could bang out one of these in procreate over a photograph during a netflix episodescarabin
- Seems easy. But I have a feeling it isn’t so simple to make it look this good.monospaced
- Christ almighty, this looks amazing.Akagiyama
- Too bad that most of the movies theaters are permanently shuttered. Straight to Netflix & Amazon Prime.utopian
- This ticks a lot of boxes.Morning_star
- I know the screenplay is going to take a ton of liberties, but I don't care. This does tick all the boxes for me and DV doesn't miss.garbage
- can't wait, i dig all his films.Vandal7
- Good fucking lord!!elahon
- Can’t waitBluejam
- This is going to be a masterpiece.zarkonite
- chillls!!! so excited.sea_sea
- @utopian - HBOmax actuallytoemaas
- this trailer is already a master piece, every framing looks amazing, the one with the streaks of light getting into his eye, omgfeel
- Was expecting it to be terrible, but I'm well down for that.PhanLo
- Yes. Any film in which a character says kill them all is fine by me.MrT
- Oh yeah! Can’t waitmisterhow
- Most movie theaters are open around here.monospaced
- this is one I'll definitely be visiting a cinema forhardhat
- Chevrolet ImpalaOBBTKN
- Wagon Queen Family Trucksterelahon
- Wood panel PT Cruisergarbage
- El Camino!_niko
- public transitsarahfailin
- Something from the early '80s. El Camino likely, as niko said.monospaced
- Iroc 7monNom
- Sebring Convertiblenb
- 1984 Saab 900 Turboutopian
- ahem. *ZmonNom
- 1975 Lincoln Continental in Gold Moondust Metallicmort_
- Cadillac Brougham... Correction, Maroon Cadillac Brougham... End of thread.jonny_quest_lives
- ahh first link curse you dbloc!jonny_quest_lives
- : )dbloc
- Chevy Astro VanGuyFawkes
- You can almost smell the polo_niko
- A Tesla with all the gimpy extras, but he only lets his family in it if they have clean feet and aren't eating anything.face_melter
- I mean, starched jeans and slip-ons? He watches Top Gear reruns and listens to Eric Clapton.face_melter
- A middle-management exec. in a tired, loveless marriage who spends his time in The Den watching his nubile teen daughter sunbathe.face_melter
- Are those jeans?drgs
- Toyota AvalonHijoDMaite
- Denim chinos?mort_
Handcode + CSS Animation:
- Best for simple stuff. You’ll quickly run into issues in both ability and efficiency when getting into more complex things.
- PROs: Performs nicely, although I’m not entirely sure I notice if it’s faster than GSAP.
- CONs: CSS Animation code just isn’t easily readable when you have a lot going on.
Handcode + GSAP:
- I use this combo about half the time. I have my own template for this.
- PROs: Great and super versatile, plus well-supported. Non-animators can repurpose your files and figure them out. The library via CDN doesn’t get counted. Easier to do banners where you need to easily replace text. Performs well. You can do 2.5D movements. GSAP is good stuff.
- CONs: Obviously, it’s nowhere as fast as a GUI having to type stuff out in code (and I know some hardcore coders will disagree, but trust me, it’s not even remotely close). Your assets are generated from somewhere else. You have to QA a lot, which sucks. Trying to do character animation in just code sucks a big one.
Adobe Animate + Timeline Animation + Canvas:
- PRO’s: It’s got a GUI and has a visual workflow. That's easier than looking at a thousand lines of code. Flash folks are superior familiar already. Vector shit built it. Easy to do masks. It’s possible to do an “animated” alpha mask, can’t do that in the DOM (Yes, this is possible in Animate). The library via CDN doesn’t get counted. You barely need to QA if you have a template in place.
- CONs: Timeline animation can easily get bogged down, this is because of the shitty way the timeline animation gets published (wait.to.wait.to etc etc). No easy way to do 2.5D (there’s a library called DepthJS, but it’s a shitload of work to use). Doesn’t use webfonts like how the DOM can (but you CAN use fonts and do dynamic text in Animate, you just have to use CreateJS to create text programmatically OR layer DOM text on top of the canvas element).
Adobe Animate + GSAP:
What I recommend. I also have built my own template.
- PRO’s: Using Canvas and time-based GSAP performs extremely well, especially when getting into A LOT of objects. You can automate a lot of things. You can build a lot of your assets right in the app and animate them with code. You can mix timeline animation with coded-animation. You can easily do blend modes, masks, etc etc.
- CON’s: You need to have an Adobe account. If you’re passing off files, they need to know how to use the app and GSAP too.
Google Web Designer:
If you’re using Google’s Studio (the old DoubleClick), this is probably great. Everything is all built in and integrates nicely, especially with video. If you’re looking for quick and efficient, this is probably the way to do. I would imagine you’d run into hurdles if you’re trying to do really complex stuff though.
Creatopy / Bannerwise / etc:
I think these would be great for really simple stuff, one framers, low budgets, etc.
CONs: What happens when they no longer are in business? Their code is definitely not editable to normal humans. You can’t passing nothing off to other dev’s.
After Effects / BodyMovin / Lottie:
- PRO’s: Works great for ALL VECTOR stuff. AE is great at manipulating vectors. You can use a separate animator for the project and a dev to implement.
- CONs: Throw some imagery in there and you’ll quickly run into file size issues. Library isn’t allowed on CDN, although there is Lottie Light which is much smaller in file size. No dynamic text, bummer. Good luck trying to edit code.
WHY THE F**K ISN’T THIS BUILT INTO ADOBE!!! Come on Adobe, SVG export should be native and should have happened 15 years ago.
You’re probaby still using Macromedia products.
- This is great. Thank you!!cam28
- + 1OBBTKN
- no Keynote? boo :\
illustrator -> ae+lottie -> coder cleanup works for us. for most of these "tools" it is true that they generate trash output ->sted
- what makes it easy to run into size/resource consuming issues.sted
- Well, that was pretty thorough.CyBrainX
- dear Flash,
missing you again
rest in peaceBeeswax
Just watched this spectacular turd of a movie last night-- full of terrible dialog, pointless scenes, cringy misogyny, and just bad camerawork. The trailer above captures it pretty accurately actually.
I watched it with a big group of people and we were laughing (at it) the whole time.
- oh hai markGuyFawkes
- ^ xDsarahfailin
- britney spearsmonospaced
- My local Art House Cinema plays this like Rocky Horror. It sells out whenever it plays.lemmy_k
- you're tearing me apart Lisa!GuyFawkes
- oh hai_me_
- ....anyway, how is your sex life?kalkal
- lol yeah so much goldGuyFawkes
- Someone made a video game of that movie a little pixel Style game I'll try to find a linkGuyFawkes
- Heres pewds playing it https://youtu.be/-GF…GuyFawkes
- whatte story markjagara